Nathaniel Brandes
Environment Artist
nkbrandes17@me.com
http://natemasterflash.artstation.com/
Skills
High and low poly modeling
Stylized hand painted textures
UV mapping and light mapping
Modular asset creation
Sculpting
Traditional and digital concept art
Software
Maya
Photoshop
Zbrush
Unreal Engine 4
Substance Designer
Alienbrain
Industry Experience
3D Environment Artist May 2018 - May 2022
Orbus Online, LLC
Artist October 2012 - October 2014
Shifty Eye Entertainment
Created concept art
Modeled and textured game objects
Environment Artist January 2011 - June 2011
Grimm - UDK hobby-game
Created modular prop sets based off concept art
Layout and organize UV shells
Created diffuse, specular, normal, and gloss maps
Environment Lead January 2010 – May 2010
Dark Gaia
Guided and managed flow of asset integration using Alienbrain Essentials Source Control
Created concept art for environments
Designed level layouts
Modeled and textured environments and props
Education
Ryan Benno's AAA Environment Art Mentorship January 2017
Full Sail University – Winter Park, FL 2008-2010
Bachelor of Science Degree in Game Art
Butler County Community College – Andover, KS 2006-2008
Studied Digital Media
Unload, unbox, sort, and assemble freight. Maintain and clear work space for better productivity and safety.
Created Concept art. Modeled and textured environments.
Created modular prop sets based off concept art
Layout and organize UV shells
Created diffuse, specular, normal, and gloss maps